by ZLO_RD » 20 Aug 2015, 02:26
main difference there is that in team game you have more commanders, so for both teams it is harder to raid and attack, especially with t2 t3 (cause of overcharge)
there is other difference witch we have to deal with, maps for teamgames are often different to 1v1 maps.
in 1v1 game you fight to get empty bases on the map, in team game all bases will be taken and there will be almost nothing to fight for.
Everyone wants to play on big map, but not to big so there will be no lag, and they want to tech quick and build t3 t4 stuff, so they need alot of mexes and space to build their base, so we endup with 10 km map with 8-10 spots with 8 mexes each, and there is basicly no more space left for expansions that players should fight for...
also often happen that bases are spread out from beginning, so from the start there are ~10 bases on the map... so in case of TML each base needs its own defence, same against nukes, air, t3 static arty, satelites and teleport...