I recently played a game of Gap of Rohan and had my eco obliterated by ineffective TMD and I wanted to query whether this is:
a, Meant to do it(be limited by only neutralising LOW flying projectiles)
b, How FAF views this for Balance
Please see this replay:
http://content.faforever.com/faf/vault/ ... id=3757709
Now, Fast forward to 10:45 into the game where the top right player has built a TML silo on the mountain.
I, on tthe other side, have started to build TMD, the first one gets by my lack of defense, but the second fired rocket passes over an AEON TMD structure and it has no effect...
This keeps on happening with one rocket passing by 2 TMD Area of affect and anther rocket passing over the top of the centre of another TMD.
AM I missing something? Should this be allowed?
Someone in game suggested it was due to aeon TMD having too low area of effect (AOA)( because the tml silo was on a mountain and my TMD is on the basin).
Can someone fill me in as to what TMD is meant to and not meant to do? As clearly Particualry for Gap of rohan, an aeon player is at a severe disadvantage , where he has to place TMD everywhere on the map to be safe. I thought Aeon TMD was pretty good before this, and if you guys dont change it, it will put me off it for life
Personally I feel this is an extremely unfair tactic and dont think it should be allowed and AOA should apply to what ever Altitude.
Any help with where to put this (perhaps the hacks and exploits topic?) would be good also.
I will add that this is the first time I have ever seen this too, and I have played thousands of games of supcom on FAF alone.