zeroAPM wrote:By making a game that is not SupCom apparently
wtf is wrong with you?
ckitching wrote:What if the cost of each SCU you build is higher than the last?
After all, you're supposedly summoning an extra dude to the battle: that's gotta be expensive
increasing the cost is at least not a bad idea, but i don't think that nerfing only the later ones is an idea. firstly, the SCU's are usefull/OP on their own/in few numbers (you dont need huge armies), and secondly a unit that gets "obsolete" entirely because of their costs rising too high makes no sense to me. what you get is basically a cost-OP unit in the beginning and well-overpriced units in the end, and both of that is not good.