There's a lot of discussion recently about air.
From that discussion we've seen a variety of opinions from a wide array of players. The spectrum of opinion ranges from "no changes are required" to wild suggestions with outlandish near-total reworks. In an unstructured forum environment the wildly disparate opinions are impossible to reconcile and un-moderated discussion rarely seems productive.
Ultimately any change that will garner community support will need to satisfy the conservative elements of the community - in accepting this provision it must then be understood that FAF gameplay should still play and feel like FAF after any kind of adjustment to air. For those seeking different a new "feel" I would suggest one of the many excellent reworks/TC mods already available.
For those still interested in a conservative approach to addressing some of the perceived issues with air then keep reading....
I have already produced a small, focussed mod that targets some of the issues with air - namely T2 and ASF. This mod is available in the vault as "Air Leverage v4". I have no intention of dramatically reworking FAF's air metagame - merely nudging it selectively to improve the strategic choices available to players to broaden the overall gameplay.
The current balance discussion here in the forum is currently completely unstructured and entirely unsuitable for actually testing and progressing a balance mod. In order to promote a meaningful balance mod test I've decided to post this thread and hopefully use it as a benchmark by which other future mods can work from.
To participate in the thread you'll need to actually trial and play the mod - that's the whole point of having a balance mod discussion thread. Once you've played the mod I'd encourage you to then post comments and observations with the relevant replay referenced to illustrate your point. Your opinions are irrelevant if you've not actually played the mod and I'd ask that you don't post at all (and if you do I'll request for them to be deleted). It's perfectly appropriate to comment on another player's replay that you've watched - the idea is to discover issues, bugs, positives and negatives as a community and share feedback. Replays are vital - without actual evidence to substantiate your observations then your insight is fictitious. As the mod author I will attempt to moderate discussion in this thread to be constructive and further the development of the mod (note that I am not against criticism and welcome and constructive insights).
With some discipline and structure we can hopefully start a trend whereby balance mods are effectively trialled by the community. In doing so the community will be able identify and trial positive changes, discarding the dross, and eventually deliver a better FAF for us all.