Ithilis_Quo wrote:-every tml is suppost to have 3aoe, otherwise will not in every situation destroy mex with storages. And would it be luck based. When its aoe 2 as is, then destroying storages near mex is depend on movment of mass extractor tower = pure luck base. What is bad for game, because none can manage if destroy only mex or mex with storages.
I disagree with this. You don't need to destroy all four storages for your missile to be worthwhile. So long as the Mex itself goes down then your target loses the income from all of the structures, and has to spend APM to rebuild.
Given that the player can reclaim 80% of the mass from a dead storage anyway, the difference between a live storage and a dead one comes down to a very small amount of mass and a very small amount of build time.
It is much, much more valuable to have the TML balanced in other situations than to have it balanced around a few seconds and less than 100 mass.