Factional 1v1 Guides

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Factional 1v1 Guides

Postby Sir Prize » 20 Mar 2015, 17:17

Hello all

I'm in the process of finishing up a Cybran 1v1 Guide over on the wiki http://wiki.faforever.com/index.php?title=Cybran_1v1_Guide

If you are under 1400 on 1v1, this guide SHOULD be useful. I think. It should help you understand what to do playing as Cybran in 1v1s and what to expect playing against them.

I'd like to update the Aeon one that's already there and then do a UEF and Sera one, and possibly create a General 1v1 Guide that's currently redtexted on Lextoc's Beginner's Guide. I'll need help with this, and the other factional guides, because I don't usually have this much time to keyboard warrior it up writing tutorials and know the other factions less well, although it has been fun :).

If you are a good player and want to add or correct stuff in that guide, post it in the discussion page for the Cybran guide and update it in the text, so we know who changed something and why, or just post here if you're too lazy to get wiki account. Naughty.
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Re: Factional 1v1 Guides

Postby Mad`Mozart » 20 Mar 2015, 20:31

Hm, we can try to collaborate, i have some good stuff i wanna tell but fail to put it in a structurized and easily percievable form - maybe you could help me with that :)
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Re: Factional 1v1 Guides

Postby Aulex » 20 Mar 2015, 22:20

Small points:
Early gameplay:
mantis don't beat thaams in a straight fight.
I'd say accuracy wise the cybran t1 bomber is substantially better than the uef bomber because of its wide spread. The total damage per pass difference is about 50, but the fact that cybran bombers are more likely to hit imo makes it a better bomber. Also I wouldn't say good bomber micro is really that necessary for the core cybran early gameplay.
Small maps:
Against aeon it wouldn't be a bad idea to mention how aeon can hard counter a lot of cybran t1 and t2 things because of its auroras, range and omni upgrade, opsidians and very good mobile shields.
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Re: Factional 1v1 Guides

Postby Sir Prize » 21 Mar 2015, 01:50

Thanks guys - yeah I will add a section on "Aeon" for small maps, I think that's for the best anyway for all non-Aeon factions.

My experience is definitely that I can reliably beat a Thaam in the early game with a Mantis and I assumed that was due to the higher DPS and basically same health. Maybe I'm microing better when I see these fights happen and I'm losing Mantis that I never remember when I'm not paying attention :). I'll change the wording until I can test this.

Again, the bomber stuff is based on my experience, which is at a lower level - I often find that if you don't micro a bomber people can easily dodge your bombs with their engies and only take half damage due to the tight spread and low damage. If you try to counter this by stopping your bomber a little way before the engy so they they have less time to micro (or micro the second time) you can fail to drop or suddenly get a massive spread of bombs that can't apply enough damage. Just my experience, for the sake of the guide I will tone down my hate of the Zues :P.

Mozart we should have a Teamspeak chat about it when I'm back home, it would be good to get your ideas in here. I'm sure there's more to add or correct and there almost certainly will be once I start talking about how to T3/T4.
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Re: Factional 1v1 Guides

Postby Sir Prize » 21 Mar 2015, 07:16

I've still got a little bit to go on T3 Navy and 20km 1v1s, this is going to end up a 6000 word TLDR thing. This is what happens when I don't have any work to do :ugeek:. Lucky I have TLDRs at the end of each section! :D

A lot of this stuff towards the end is being written using second hand knowledge and a handful of games - most of my games are decided at 30 minutes even when they're still going. I'll need help from better, more experienced players. And I won't be writing this much for the other factions (mostly because they have less options) or the general 1v1 guide! :P
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Re: Factional 1v1 Guides

Postby Ithilis_Quo » 22 Mar 2015, 18:57

I was making Aeon guide (exotic was translating from my carpathian ingliš) but was writing it in night for "at least some tips befor i go sleep" and im not best 1v1 player. ( most likely i rape energy balance and play aeon :D) So feel free to update it.
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Re: Factional 1v1 Guides

Postby Ceneraii » 23 Mar 2015, 15:52

Sir Prize wrote:Again, the bomber stuff is based on my experience, which is at a lower level - I often find that if you don't micro a bomber people can easily dodge your bombs with their engies and only take half damage due to the tight spread and low damage. If you try to counter this by stopping your bomber a little way before the engy so they they have less time to micro (or micro the second time) you can fail to drop or suddenly get a massive spread of bombs that can't apply enough damage. Just my experience, for the sake of the guide I will tone down my hate of the Zues :P.


You can't hoverbomb with cybran bomber unless you use ground-attack, compared to aeon/sera bomber micro is almost non-existant with cybran. Your best best is to keep the bomber flying in as straight a line as possible while getting multiple drops on that path. It's also not worse than the uef bomber, theirs suck ;p
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Re: Factional 1v1 Guides

Postby Mad`Mozart » 24 Mar 2015, 21:02

Ceneraii wrote:You can't hoverbomb with cybran bomber unless you use ground-attack, compared to aeon/sera bomber micro is almost non-existant with cybran. Your best best is to keep the bomber flying in as straight a line as possible while getting multiple drops on that path. It's also not worse than the uef bomber, theirs suck ;p

Well not really hoverbombing but you can still micro the bomber to drop on engies that have some distance between them. Usually just making the bomber stop to reload or cut corners.
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Re: Factional 1v1 Guides

Postby Sir Prize » 25 Mar 2015, 00:51

Ceneraii wrote:
Sir Prize wrote:Again, the bomber stuff is based on my experience, which is at a lower level - I often find that if you don't micro a bomber people can easily dodge your bombs with their engies and only take half damage due to the tight spread and low damage. If you try to counter this by stopping your bomber a little way before the engy so they they have less time to micro (or micro the second time) you can fail to drop or suddenly get a massive spread of bombs that can't apply enough damage. Just my experience, for the sake of the guide I will tone down my hate of the Zues :P.


You can't hoverbomb with cybran bomber unless you use ground-attack, compared to aeon/sera bomber micro is almost non-existant with cybran. Your best best is to keep the bomber flying in as straight a line as possible while getting multiple drops on that path. It's also not worse than the uef bomber, theirs suck ;p


I haven't mentioned hoverbombing, I'm not referring to hoverbombing, why are you talking about hoverbombing? If you play much with Cybran you will know bombers fail to drop on a regular basis, and it deals less damage than the UEF one. If people try to dodge your bombs after they scout you on your way in it's really easy for them unless you micro, for example by moving to something like just within vision radius, letting your bomber slow and then attacking so your bomber can lead the engy on its new direction. That's not hoverbombing, that's just a standard tactic with all 4 factions. It's also standard to turn your bomber quickly if you have the apm to maximise your kills. Both these pieces of micro are a) important and b) can cause Cybran (and UEF) to miss or fail to drop at all if you make even minor mistakes and are less forgiving than Aeon and Sera, due to the same reasons that hoverbombing is viable for Aeon/Sera, but not because you are hoverbombing.
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Re: Factional 1v1 Guides

Postby Ceneraii » 25 Mar 2015, 18:17

Well earlier it mentioned good micro, so I assumed you meant hover and such, my bad I guess. In my head adjusting course and slowing down is very basic stuff ^^
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