Thanks for your replies. I rewatched the game at the light of your comments :
rtc wrote:make more destroyers, make many frigates, dont make coopers
Ok, agree with the 2 first, not sure about coopers as at a point my opponent had 3 or 4 t2 subs, are coopers definitely that bad ?
PhilipJFry wrote:You should try to scout more often. Especially the base, the unit composition of your opponent and his factories.
At one point (around min 27 or so) you have some t2 navy trying to fight aeon destros, 2 UEF Battlecruiser and one AEON Battleship. That's just a fight you won't win. In that case it's better to scale up your production (you had almost 3 times the mass income of your opponent) and fight later instead of letting what you do have getting annihilated.
Right, I didnt see he had t3 units at the beginning of the fight, then I retreated but I still wanted to protect the middle guy who was still in his front base and with the other ocean lost.
So I didn't make enough frigates, I forgot to upgrade sonar, poor scouting and I built battleships only i/o battlecruisers.
What is the good proportion of bulwarks in the fleet, with and without battlecruisers ?
And how do you scout in early game when sometimes noobs make tons of t1 subs that you can't detect with a spy plane and when you have at least 1 torp to detect them it's too late, your fact. is destroyed, the guy comes with cruisers and you can't defend with torps ?
Upgrading very early sonar to t3 ? And if you are not playing uef ?
PhilipJFry wrote:Also be sure to insult your opponent for mixing navy.
You played too many games with doggler...