I just want my bomber to behave as it was intended to behave. Poor scripting or lack of foresight from the scriptwriters of the bombers should not hold us back from correcting a problem with its behavior. "Fly-by", that is its intended behavior. Dodging and weaving around flak as a "Micro" is also within what i expect is its intended behavior. However; hovering over a target and repeatedly dropping payloads, no matter how counter-able or weakened it has left its user, is not within its intended behavior.
I have used this tactic, just about every time i make a lone bomber. Its very effective, and doesn't have to be used on a "First Air". It can be used 7 minutes into the game to catch stray engies or mex. If you play a map bigger than a 5x5, it can take longer than a moment to get an interceptor to take down the hover bomber over your mex. But this is irrelevant. Counter-ability, imbalance, Overpowered or Under powered I don't care. The fact remains, THIS IS NOT HOW IT IS SUPPOSE TO WORK AND WE ALL KNOW IT.
I feel kinda guilty to tell you the truth every time i use it, especially against lower rated players. Sure, I tell my self "All is fair in love and war" but this is a game. A game with rules and etiquette.
I'm for a "Fix" of the bomber. Sure, we will have to balance the bomber too but so what. That's what we do! We fix things and make them better