Forged Alliance Forever Forums
FunkOff wrote:The best lab idea ive heard is buffing damage and nerfing range 50 percent. They do a lot of damage that way... more than tanks for the mass cost... but still get owned by tanks due to range
Golol wrote:arent labs balanced great right now? why change the. they do what they are supposed to do and are used a lot
Golol wrote:arent labs balanced great right now? why change the. they do what they are supposed to do and are used a lot
FunkOff wrote:Golol wrote:arent labs balanced great right now? why change the. they do what they are supposed to do and are used a lot
Labs arent well balanced. You build 2 to harass early on and thats basically it. T1 tanks solidly murder them. You only make. 2 so you can raid 2 engies for the cost of 1 tank
Time to buff some more of the token weapons too! I'd like to see Brick's Torpedoes buffed to 10 Damage each (For 25DPS and total DPS of 400 for the unit, same as Percival), and I'd like to see Wagner's Torpedoes also buffed, to 24 Damage each, for 12 DPS.
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