Strategic Icons

Moderator: pip

Strategic Icons

Postby VoiceofReason » 23 Jul 2013, 12:06

Please quit Arbitrarily changing Strategic Icons.
They are well defined AS IS, different tier units already have a identifier when zoomed out, you don't need to start making up and changing the "military strategic icons"
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Re: Strategic Icons

Postby pip » 23 Jul 2013, 12:39

In engy mod, t3 armies are huge, it's very handy to be able to distinguish the armored assault bots from Titans and Loyalists and even more importantly, snipers from Harbingers, because snipers are best used separately and require different micro.
It'll take at most 2 games to get used to these 2 simple changes.
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Re: Strategic Icons

Postby ColonelSheppard » 23 Jul 2013, 12:46

giving snipers the same symbol as nomads sniper tank is imo a good idea, if you would imagine tankicons for the snipertanks on t1 puah
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Re: Strategic Icons

Postby VoiceofReason » 24 Jul 2013, 03:11

pip wrote:In engy mod, t3 armies are huge, it's very handy to be able to distinguish the armored assault bots from Titans and Loyalists and even more importantly, snipers from Harbingers, because snipers are best used separately and require different micro.
It'll take at most 2 games to get used to these 2 simple changes.


I havnt seen any posts about people raging, or other about these issues; and are people really trying to micro so far zoomed out you cant tell what the unit is?
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Re: Strategic Icons

Postby IceDreamer » 24 Jul 2013, 03:52

The changes are good. Do you have any real, LOGICAL objection other than the standard and stupid fear of change? It takes like, 5 seconds to get used to the change, and is of great benefit. Just because nobody has been fussing about being confused between the units does not mean that they won't appreciate this change. Nobody was fussing about not having instant global communications before the Internet, but you don't see people shunning it nowadays, now do you?
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Re: Strategic Icons

Postby errorblankfield » 24 Jul 2013, 04:50

You do realize default icons suck right? A lot of units share icons or are very similar but behave very differently.

Worst still, every building is a square. The only difference tween a nuke and a tact is a white blip -something that important should stick out a bit more.

Adding a few more icons for t3 units isn't worth getting rustled.
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Re: Strategic Icons

Postby VoiceofReason » 24 Jul 2013, 07:55

I guess none of you realise the icons are typical military icons? Not just something made up for supcom.
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Re: Strategic Icons

Postby Ze_PilOt » 24 Jul 2013, 07:58

Yeah, we have to use the military shield icon and heavy assault bot.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Strategic Icons

Postby VoiceofReason » 24 Jul 2013, 08:01

errorblankfield wrote:Worst still, every building is a square.



Yes, these are the major balance issues of the game that we need to change; I definitely see now where you all are coming from.

ShadowKnight wrote: Just because nobody has been fussing about being confused between the units does not mean that they won't appreciate this change.


Really!? People get confused between units? ... And, contradictory to your statement; no fussing generally means no problem... This escapes you?
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Re: Strategic Icons

Postby Mycen » 24 Jul 2013, 17:33

I'm with Voice of Reason here. The icons get so crowded together when you're zoomed out that even the new icons don't make much of a difference. But if you zoom in, then, as well as making "a white blip" clear, you can just see what the units are...

If you want to add slightly different interior markings for snipers vs. assault bots, etc., then whatever. No one used snipers before anyway, so you could probably get away with saying that's what their icons always were! :D But please don't get carried away with changing the icons too much. I looked at this mod and that mod, and was not impressed. They are nice for the truly dedicated player, but they're too busy to be integrated seamlessly. Players are used to what the icons are now and have always been, and if they really want "better" icons they can get one of these UI mods for themselves. No need to force UI changes on everyone.
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