The "reclaim exploit" thread (see:
viewtopic.php?f=2&t=3376)
fixes the problem of knocking down trees to reclaim way more
(with more engies) than groups of trees.
As ZLO_RD already (vaguely) mentions here:
viewtopic.php?f=2&t=3376&p=35264#p35264
there is still one reclaim problem left.
With correct micro.. (call it: "reclaim micro") one can "fast reclaim"
groups of trees. This gives 500/1000% more reclaim than normal reclaim
(individual trees that is).
All decent Setons air players know this and use it.
I use it too (one has to), but it is time for this to end.
Yesterday, silver_eye used it (as UEF). It seems it is
even better to fast reclaim trees than to build mexes!
The advantage is huge, since it can be done so early.
It also makes the reclaim on the battelfield (after having
invested in an army, and won the battle) less important.
I think this is another reclaim exploit which is to be avoided.
I am kindly asking pip/ZeP (and the balance team) to include
the following fix (which I can provide) in patch 3626:
old code:
...
Evergreen/Props/Trees/Oak01_s1_prop.bp: ReclaimEnergyMax = 8,
Evergreen/Props/Trees/Oak01_s1_prop.bp: ReclaimMassMax = 0.8,
Evergreen/Props/Trees/Oak01_s1_prop.bp: ReclaimTime = 5,
...
Evergreen/Props/Trees/Groups/Oak01_Group1_prop.bp: ReclaimEnergyMax = 64,
Evergreen/Props/Trees/Groups/Oak01_Group1_prop.bp: ReclaimMassMax = 6.4,
Evergreen/Props/Trees/Groups/Oak01_Group1_prop.bp: ReclaimTime = 5,
Evergreen/Props/Trees/Groups/Oak01_Group2_prop.bp: ReclaimEnergyMax = 80,
Evergreen/Props/Trees/Groups/Oak01_Group2_prop.bp: ReclaimMassMax = 8,
Evergreen/Props/Trees/Groups/Oak01_Group2_prop.bp: ReclaimTime = 5,
new code:
...
Evergreen/Props/Trees/Oak01_s1_prop.bp: ReclaimEnergyMax = 8,
Evergreen/Props/Trees/Oak01_s1_prop.bp: ReclaimMassMax = 0.8,
Evergreen/Props/Trees/Oak01_s1_prop.bp: ReclaimTime = 5,
...
Evergreen/Props/Trees/Groups/Oak01_Group1_prop.bp: ReclaimEnergyMax = 64,
Evergreen/Props/Trees/Groups/Oak01_Group1_prop.bp: ReclaimMassMax = 6.4,
Evergreen/Props/Trees/Groups/Oak01_Group1_prop.bp: ReclaimTime = 40,
Evergreen/Props/Trees/Groups/Oak01_Group2_prop.bp: ReclaimEnergyMax = 80,
Evergreen/Props/Trees/Groups/Oak01_Group2_prop.bp: ReclaimMassMax = 8,
Evergreen/Props/Trees/Groups/Oak01_Group2_prop.bp: ReclaimTime = 50,
(this for all reclaimable units)
So reclaiming groups of trees takes way more time. It takes as much time
as reclaiming the same resources through individual trees.