Aeon T3 Heavy Assault Bot Harbinger Mark IV

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Aeon T3 Heavy Assault Bot Harbinger Mark IV

Postby qai » 30 May 2013, 19:29

3626 beta Changelog:

- Harbinger can fire and reclaim at the same time. *even while patrolling and stop reclaim when enemy comes in range
Last edited by qai on 30 May 2013, 20:53, edited 1 time in total.
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Re: Aeon T3 Heavy Assault Bot Harbinger Mark IV

Postby qai » 30 May 2013, 19:34

Spoiler: show
:!: The problem: Don't think Harbinger needs this buff.

:?: Why:

" T3 Heavy Assault Bots and T3 Siege Assault Bots fulfill the same role - that of a main-line assault bot. Put simply, the continuation of direct fire units from T1 and T2 (tanks etc). They typically have high health, may possess a personal shield, and have good DPS. Their speed tends to be average. They all have reasonable rate of fire, meaning that their damage scales well, from T1 right up to T3. "

T3 Heavy Assault Bots / T3 Siege Assault Bots is not same category asTech 3 Armored Assault Bot

Cybran T3 Siege Assault Bot Loyalist /// UEF T3 Heavy Assault Bot Titan /// Aeon T3 Heavy Assault Bot Harbinger Mark IV
Harbinger is best. Best range, dps, hp, can repair, can assist and even reclaim at speed of 30 mass per seconds.

:idea: Suggestion: Revert change, Harbinger cant fire and reclaim at the same time.

Show me replays why is this unit weak/up/not balanced?
Tell me why :) Harbinger need this 'ability'?
Last edited by qai on 30 May 2013, 20:53, edited 2 times in total.
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Re: Aeon T3 Heavy Assault Bot Harbinger Mark IV

Postby IceDreamer » 30 May 2013, 19:47

:!: The problem: Don't think Harbinger needs this buff.

:?: Why:

^ What he said ^

:?: Do I care? Nope

:?: So... Why did this change get made at all? BECAUSE IT'S FREAKING COOL AND THERE'S NO REAL REASON NOT TO :D

:idea: Suggestion: Don't revert change, Harbinger can fire and reclaim at the same time.

Show me replays why is this unit going to be weak/up/not balanced?
Tell me why :) this ability won't just make the Harbinger that big bit more awesome?
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Re: Aeon T3 Heavy Assault Bot Harbinger Mark IV

Postby qai » 30 May 2013, 19:50

ShadowKnight wrote::!: The problem: Don't think Harbinger needs this buff.

:?: Why:

^ What he said ^

:?: Do I care? Nope

:?: So... Why did this change get made at all? BECAUSE IT'S FREAKING COOL AND THERE'S NO REAL REASON NOT TO :D

:idea: Suggestion: Don't revert change, Harbinger can fire and reclaim at the same time.

Show me replays why is this unit going to be weak/up/not balanced?
Tell me why :) this ability won't just make the Harbinger that big bit more awesome?


nice post i like ;)
offtopic sorry :)
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Re: Aeon T3 Heavy Assault Bot Harbinger Mark IV

Postby pip » 30 May 2013, 19:54

Actually, it's not true that they can now fire and reclaim at the same time (it was possible before too), the new change allow them to reclaim when set on patrol, as the ACU does, and stop reclaiming when units come into range.

Furthermore, QAI, if you're trying to piss Ze_Pilot off with your constant sarcasm, I'm sure you're on the right track.

EDIT for better clarity.
Last edited by pip on 30 May 2013, 20:44, edited 1 time in total.
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Re: Aeon T3 Heavy Assault Bot Harbinger Mark IV

Postby Rhei » 30 May 2013, 20:13

Spoiler: show
pip wrote:Actually, it's not true that they can fire and reclaim at the same time, they will just reclaim when set on patrol, as the ACU does, and stop reclaiming when units come into range.

Furthermore, QAI, if you're trying to piss Ze_Pilot off with your constant sarcasm, I'm sure you're on the right track.


You should test things before making comments here.
Here are the rules cause looks like you missed them. viewtopic.php?f=57&t=4100

pip wrote:Actually, it's not true that they can fire and reclaim at the same time...

Harbinger can shoot while reclaiming. (replay id: 967141)

:idea: Make Aeon more appealing yes, but i think Tech3 is ok.
Aside from Sniper Bot buff and Brick/Percival but that's offtopic. (=will get even better)

Imagine this scenario: I kill your army while taking all the mass and even if you kill my Harbingers, i got the mass in my storages already and nothing left for you.


edit1: i get it too. its fine then. tought this was removed in 3603 and now re added
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Re: Aeon T3 Heavy Assault Bot Harbinger Mark IV

Postby pip » 30 May 2013, 20:43

What I meant is that the new change allows Harbingers to reclaim on patrol and stop reclaiming when units come into range, the same way it works for ACU. The fact that they can manually reclaim and shoot at the same time already exists since FA release, you can test it in non Balance Testing mod. So you're complaining about something that is already possible as if it was unbalanced and not needed.
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Re: Aeon T3 Heavy Assault Bot Harbinger Mark IV

Postby qai » 30 May 2013, 20:47

pip wrote:What I meant is that the new change allows Harbingers to reclaim on patrol and stop reclaiming when units come into range, the same way it works for ACU. The fact that they can manually reclaim and shoot at the same time already exists since FA release, you can test it in non Balance Testing mod. So you're complaining about something that is already possible as if it was unbalanced and not needed.
Maybe you should drop your condesceding tone.

Offtopic:
Spoiler: show
Look like i didn't understand the change notes. Maybe because it wasn't mentioning anything about patrol.

qai wrote:3626 beta Changelog:

- Harbinger can fire and reclaim at the same time. *even while patrolling and stop reclaim when enemy comes in range

this way i find this ok. less micro = better aeon experience
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Re: Aeon T3 Heavy Assault Bot Harbinger Mark IV

Postby dstojkov » 31 May 2013, 13:37

+1

I am for it
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