Mass & Energy storage 'forced saving' button

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Mass & Energy storage 'forced saving' button

Postby Valki » 30 May 2013, 19:03

Suggestion
I suggest that Mass & Energy Storage be given a command card toggle button to absorb mass/energy with a certain buildpower.
Another button will instantly release all stored mass/energy into your mass/energy bar.


Mechanics
Per structure, I would suggest around 25 buildpower for 5 mass or 10 energy per second.

For the storage, it would store the same amount as is listed for the mass storage structure.
Preferably, the 'global' mass storage component of the structure would decrease as the locked mass stored increases, if this is technically possible.
(and the same for energy storage)


Reasoning
This will allow you to easily store mass for when you need it, for instance to save up mass and energy for a quick T3 power plant. It could also be useful to prepare an engineer drop so you will have full build power when you need it, or an energy reserve to power your shields during an attack.

I will admit that this feature would be used more below 1500 than above it, but I still think this would make a very useful feature.
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Re: Mass & Energy storage 'forced saving' button

Postby CrayzyNath » 30 May 2013, 19:25

why not just build mass-storage :?:
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Re: Mass & Energy storage 'forced saving' button

Postby Valki » 30 May 2013, 19:29

CrayzyNath wrote:why not just build mass-storage :?:

filling them up requires you to run a surplus, which is difficult especially for newer players.

This 'forced saving' lets the mass storages fill up even if you are actually running a deficit, it will just go proportionally slower just like when you are building units or structures.
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Re: Mass & Energy storage 'forced saving' button

Postby Golol » 30 May 2013, 21:39

but is it necessary? maybe its pretty but i dont think its necessary at all.
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Re: Mass & Energy storage 'forced saving' button

Postby Valki » 31 May 2013, 21:20

Golol wrote:but is it necessary? maybe its pretty but i dont think its necessary at all.

Is it necessary to have group select? - Warcraft 1 showed that you could play without, however, it reduces micro.

Right now, to run a 'controlled' mass surplus you must very carefully manage ALL your factories and engineers.
With this option, you only need to give 1 order to 1 structure.
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Re: Mass & Energy storage 'forced saving' button

Postby Ze_PilOt » 31 May 2013, 21:21

Read the rules.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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