Two fixes for minor problems icw Nomads

Two fixes for minor problems icw Nomads

Postby Brute51 » 12 Feb 2013, 21:17

This is a direct copy of my thread here. It's about a few fixes for minor problems in combination with Nomads.


When playing the Nomads mod, people playing that faction get an observer icon when chatting in game. This is caused by a coding issue in FAF. The chat.lua file is hardcoded for the 4 default factions, thus ignoring any possible additional factions. I've fixed the problem, please include it in a FAF update (download link below).
Another problem in FAF, transport units spam the log full with garbage errors. This really makes it hard to investigate problems in mods. I've fixed that problem too, please include it aswell. Download the file here. There are a couple more errors in the log but I haven't been able to test them yet.

I've tested both fixes offline in a Nomads development build and they work fine. Since recently it is hard to play FAF games offline because of an error in lobby.lua. Looks like that file is coded to require FAF and that makes it very hard to test FAF fixes, code additions (in mods), etc. (just wanted to let you know about that problem too, and replacing FAF lobby.lua file with stock lobby.lua file makes it possible to play single player).
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