by The Hoff » 24 May 2014, 12:45
Scenario File
version = 3
ScenarioInfo = {
name = 'DUEL ZONER',
description = 'DUEL ZONER',
type = 'skirmish',
starts = true,
preview = '',
size = {512, 512},
map = '/maps/DUEL ZONERv0001/DUEL ZONER.scmap',
map_version = 0001,
save = '/maps/DUEL ZONERv0001/DUEL ZONER_save.lua',
script = '/maps/DUEL ZONERv0001/DUEL ZONER_script.lua',
norushradius = 0.000000,
norushoffsetX_ARMY_1 = 0.000000,
norushoffsetY_ARMY_1 = 0.000000,
norushoffsetX_ARMY_2 = 0.000000,
norushoffsetY_ARMY_2 = 0.000000,
norushoffsetX_ARMY_3 = 0.000000,
norushoffsetY_ARMY_3 = 0.000000,
norushoffsetX_ARMY_4 = 0.000000,
norushoffsetY_ARMY_4 = 0.000000,
norushoffsetX_ARMY_5 = 0.000000,
norushoffsetY_ARMY_5 = 0.000000,
norushoffsetX_ARMY_6 = 0.000000,
norushoffsetY_ARMY_6 = 0.000000,
norushoffsetX_ARMY_7 = 0.000000,
norushoffsetY_ARMY_7 = 0.000000,
norushoffsetX_ARMY_8 = 0.000000,
norushoffsetY_ARMY_8 = 0.000000,
Configurations = {
['standard'] = {
teams = {
{ name = 'ffa', armies = {'ARMY_1','ARMY_2','ARMY_3','ARMY_4','ARMY_5','ARMY_6','ARMY_7','ARMY_8',} },
},
customprops = {
},
},
}}
SCRIPT File
local ScenarioUtils = import('/lua/sim/ScenarioUtilities.lua')
local ScenarioFramework = import('/lua/ScenarioFramework.lua')
function OnPopulate()
ScenarioUtils.InitializeArmies()
end