by The Hoff » 24 May 2014, 23:58
Ive totally abandoned that map to start with another. This is what I'm working with now. So far the game launches. But there is no commander. The Scenario file is copied crtl c and crtl v paste right in. That fixed the launching of the game. I see spawn points on the map now too. However my commander/ACU never spawns, nor does the AI ACU. I have been able to get some structures to spawn using the prebuilt option in the game but it says you have been defeated immediately on start. Soooo no ACU?
Scenario file.
version = 3
ScenarioInfo = {
name="5292",
description="4186498",
map="/maps/5292/5292.scmap",
map_version=1,
save="/maps/5292/5292_save.lua",
script="/maps/5292/5292.lua",
size={ 256, 256 },
starts=true,
preview="",
type="skirmish",
Configurations={
standard={
customprops={ },
teams={ { armies={"ARMY_1","ARMY_2",}, name="FFA"}}
}
},
norushoffsetX_ARMY_1=0,
norushoffsetY_ARMY_1=0,
norushoffsetX_ARMY_2=0,
norushoffsetY_ARMY_2=0,
norushradius=70,
}
SCript
local ScenarioUtils = import('/lua/sim/ScenarioUtilities.lua')
function OnPopulate()
ScenarioUtils.InitializeArmies()
end
function OnStart(self)
end