by ZLO_RD » 18 Mar 2014, 17:36
Would be great if some one would fix thouse minor issues, but some other ranked maps even have map bugs...
like haven reef - have a map bug on top side
Badlands - have imba cliffs
Ambush pass - civillians not very even, and probably one big rock missing for bottom player (not 100% sure)
as well as Saltrock colony - in mid, most of reclaim is on the right side
Crossfire canal - only one played have big rock at spawn
HardFFA - have most reclaim on bottom
Jungle valley - units can walk to mid highround in place where they should not
Sleipnir - on top spawn, units can walk on montains
Classic Theta passage at right side of map in the corner where choke is, top player have much more reclaim (about 500)
also i recently found that on arctic refuge it is easyer for top player to shoot civillian trucks to get vets, not 100% sure though
I looked trought ranked map pool and so far thouse are differences that i know, and i not even checked reclaim values for all maps
also for example slepnir have t2 aeon arty as reclaim for top player and t2 cyb arty for bottom player, some one can ask "so what?" and not many know that aeon one have about 350 more mass in wreck...