Forged Alliance Forever Forums
Moderator: Morax
map_version = 2
Plasma_Wolf wrote:The question is: can you also reasonably see the v2 in the map vault? Is this then also included in the name? If you can't properly see that, then the map_version code is not very useful.
version = 3
ScenarioInfo = {
name = 'Regor VI Highlands',
description = "<LOC regor_vi_highlands_Description>",
type = 'skirmish',
starts = true,
preview = '',
size = {512, 512},
map = '/maps/regor_vi_highlands.v0001/regor_vi_highlands.scmap',
map_version=1,
name="Regor VI Highlands"
save = '/maps/regor_vi_highlands.v0001/regor_vi_highlands_save.lua',
script = '/maps/regor_vi_highlands.v0001/regor_vi_highlands_script.lua',
norushradius = 77.000000,
norushoffsetX_ARMY_1 = 1.000000,
norushoffsetY_ARMY_1 = 2.000000,
norushoffsetX_ARMY_2 = -2.000000,
norushoffsetY_ARMY_2 = -1.000000,
norushoffsetX_ARMY_3 = -13.000000,
norushoffsetY_ARMY_3 = 0.000000,
norushoffsetX_ARMY_4 = 13.000000,
norushoffsetY_ARMY_4 = 0.000000,
Configurations = {
['standard'] = {
teams = {
{ name = 'FFA', armies = {'ARMY_1','ARMY_2','ARMY_3','ARMY_4',} },
},
customprops = {
['ExtraArmies'] = STRING( 'ARMY_9 NEUTRAL_CIVILIAN' ),
},
},
}}
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
Ze_PilOt wrote:By the way, if every map maker was using the version correctly, we could only display the latest version in the vault easily.
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