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I think you can introduce some diversity in relief proportion or some big point of interest.
Lionhardt wrote:Actually that is something I can give another recipe about. I did shading with semi transparent strata here.
[...]
As you can see there is a stratum that blends shades from the edges of the rifts.
The left mask is the bright sand and the right mask is the shading mask:
Lionhardt wrote:Interesting. That is why the snow on Open Palms disappears when you zoom out far enough.
Yes right, basically what I did there is a form of poor man's ambient occlusion. How did you do the process you describe there? What tools did you use? Can you link me the example you speak of?
Lionhardt wrote:I see, cool. But unfortunately this is no use as long as custom resources are not supported by the client.
(the images don't show, btw.)
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