[Map] Dragon River

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Re: [Map] Dragon River

Postby ShadowInTheDark » 08 Oct 2014, 23:18

or the maps diameter could be enlarged to adapt?
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Re: [Map] Dragon River

Postby Lionhardt » 09 Oct 2014, 08:18

If he is not using border zones than you can't just enlarge a map.

I also don't see how that would help not throwing over eh complete layout.
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Re: [Map] Dragon River

Postby Krapougnak » 09 Oct 2014, 09:10

Apofenas wrote:There was a map called Haven of war(not GW version) which is removing some mexes on the starting position if player isn't spawned there, which turns a 3v3 map into a good 1v1, 1v2, 3v2,... map for any positions. If same would be done with 4v4 version, there wouldn't be need in 1v1. Can you do that?


There is a mod that does just that for every map.
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