[Map] Dragon River

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Re: [Map] Dragon River

Postby Ze_PilOt » 04 Jan 2014, 21:58

No, in FA graphics options...
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: [Map] Dragon River

Postby Dragonfire » 04 Jan 2014, 22:13

Ze_PilOt wrote:No, in FA graphics options...


Ok,
thanks, then it should work :D
I must only fix the auto team (odd vs even)

@GW:
For these map 4vs4vs2 is also possbile, is that planned?

@GW:
Have you some maps, that are not working with map border on?
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Re: [Map] Dragon River

Postby Ze_PilOt » 04 Jan 2014, 23:33

Dragonfire wrote:
Ze_PilOt wrote:No, in FA graphics options...


Ok,
thanks, then it should work :D
I must only fix the auto team (odd vs even)

@GW:
For these map 4vs4vs2 is also possbile, is that planned?

@GW:
Have you some maps, that are not working with map border on?


Only X vs Y is planned.

For GW map problems viewtopic.php?f=50&t=6126
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Re: [Map] Dragon River

Postby Dragonfire » 04 Jan 2014, 23:45

Ze_PilOt wrote:Only X vs Y is planned.

For GW map problems viewtopic.php?f=50&t=6126

Thanks,
i uploaded v3, ready for GW.

v2 has a wrong preview image, it is possible to remove a map from vault?
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Re: [Map] Dragon River

Postby McGeifer » 07 Jan 2014, 22:12

Hey short question about the map border. I found a map in the vaul called Harbours TeamPlayAI and I have to diable the map borders in the game. I've build some maps by my own but never had this problem. Is there any solution to fix this? I really don't know what to do to fix this issue.

I know this not about this map but the only thread where someone talk about this problem.
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Re: [Map] Dragon River

Postby Dragonfire » 07 Jan 2014, 22:49

McGeifer wrote:Hey short question about the map border. I found a map in the vaul called Harbours TeamPlayAI and i hav to diable the map borders in game. I've build some maps by my own but nerve had this problem. Is there any solution to fix this? I really don't know whta to do to fix this issue.

I know this not about this map but the only thread where someone talk about this problem.


Did you mean a black pane?
viewtopic.php?f=53&t=6089&p=60620&hilit=contrast#p60620
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Re: [Map] Dragon River

Postby McGeifer » 08 Jan 2014, 00:12

No .. mhmm how i discribe it .. maybe load the map in the vault and start it. Your Acu is starting outside of the map is you fully zoom out. You have to disable map borders in FA (Interface tab) to play it normaly but there must be a reason for this but I can't find anything about this problem.
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Re: [Map] Dragon River

Postby Dragonfire » 08 Jan 2014, 01:09

Ahh, I found some of these maps while I was fixing GW maps.
The problem is the map dimension.
you create e.g. 10x5 map ...
that is wrong, create a 10x10 map and create a playable area of 10x5.
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Re: [Map] Dragon River

Postby FunkOff » 08 Jan 2014, 02:36

I recommend air spots in the lower right + upper left corners with cliffs cutting them off from the land. That would be cool.
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Re: [Map] Dragon River

Postby McGeifer » 08 Jan 2014, 13:53

Dragonfire wrote:Ahh, I found some of these maps while I was fixing GW maps.
The problem is the map dimension.
you create e.g. 10x5 map ...
that is wrong, create a 10x10 map and create a playable area of 10x5.


Hey...

I build a asymetrical map by my own but never got these problems a 5x20 5x10 and so on ... even without a defined playable area. The map or world border must be generated by another way, not by only the defined playable Area. I will post this in the mapping Forum maybe someon there could help. But thanks for you effort.
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