I began experimenting with custom made layer textures, as the editor is missing a layer texture with a saturated brown tone that is not a rocky texture. The result was not quite pleasing though. My custom texture is way too strong and shines through all the other layers on top of it. Does anybody know what I might need to do to fix this?
Here are two screenshots comparing a default texture and mine plus the texture I made.
Also, I used paint.NET zu edit my texture. Is this godd tool for textures at all? I ask becuase for heightmap editing you need a program that supports 16 bit color coding, else you will get bad heightmaps.
I had to rar the DDS, as that extension is not allowed to upload in the attachments.