adding a map to the team ladder.

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Re: adding a map to the team ladder.

Postby Ze_PilOt » 27 Jul 2013, 13:53

That would be possible if you keep the same map name but increment the version number.

Instead of that, all the versions are "v1", and for the server, it's a completely different map each time.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: adding a map to the team ladder.

Postby CopyyyCattt » 28 Jul 2013, 10:04

Tried With Deltasiegedry V5 again. Still does not count as ranked.

This is what the map has in it's script file:

local ScenarioUtils = import('/lua/sim/ScenarioUtilities.lua')
local ScenarioFramework = import('/lua/ScenarioFramework.lua')

function OnPopulate()
ScenarioUtils.InitializeArmies()
ScenarioFramework.SetPlayableArea('AREA_1' , false)
end
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Re: adding a map to the team ladder.

Postby Ze_PilOt » 29 Jul 2013, 08:54

Fixed.
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Re: adding a map to the team ladder.

Postby CopyyyCattt » 29 Jul 2013, 10:28

.
Last edited by CopyyyCattt on 29 Jul 2013, 10:30, edited 1 time in total.
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Re: adding a map to the team ladder.

Postby Ze_PilOt » 29 Jul 2013, 10:29

Did you relog before retrying?
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Re: adding a map to the team ladder.

Postby CopyyyCattt » 29 Jul 2013, 10:31

Yeah, forgot, ill restart the client and try.
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Re: adding a map to the team ladder.

Postby CopyyyCattt » 29 Jul 2013, 11:14

nope...closed and opened client, map is still not ranked(played a full game).
Last edited by CopyyyCattt on 29 Jul 2013, 12:24, edited 3 times in total.
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Re: adding a map to the team ladder.

Postby Ze_PilOt » 29 Jul 2013, 12:19

The only new maps I see uploaded today are

golden Shuriken 2ply
Tartus TeamPlayAI

So I guess it's normal.
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Re: adding a map to the team ladder.

Postby CopyyyCattt » 29 Jul 2013, 12:22

What do you mean?Am i suppose to reuplaod the map with a diff version?
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Re: adding a map to the team ladder.

Postby Ze_PilOt » 29 Jul 2013, 12:30

Yes.
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