I dint know anything about mapping.
And i dont know anything about coding.
Well would it be possible to create a map generator?
You set a number of players and a map size.
then the map generator places half of the players randomly, and randomly sets the usal 4 mexes around them + the hc. then it randomly spawns some mexes all over the place.
in the next step there are random hills and water created (will be complicated) and then the map will get doubled or something like that so the map is symetric.
i dont demand anything.
but would that be possible? and could someone create this?
i think it'd be very cool for random 1n1s and so on.
for sure, if a map is good you should be able to save it