Rainmakers Survival
A standalone campaign mission designed as a challenging survival unlike before.
Please feel free to provide feedback and as a reaction to this post .
Download
You can find the map in the map vault of FAF. Search for 'Rainmakers Survival' and download the latest version! No further mods are required to get it to work.
You can also download it manually through the git, however, if you have access to the map vault than that is the recommended approach. The version in the git may not be in sync with the one in the map vault.
Trailers
A trailer made by myself, with music by Blodir:
A trailer made by Wassermelon, a frequent tester of the campaign:
Again, thank you Wassermelon for the pleasant surprise .
Story
Two high quality artillery installations provide support fire for a decisive operation in the south east. The enemy will start to triangulate the artillery installations the moment the first shells hit the ground. Their forces are upon them right after.
You warp in to protect the artillery installations until the operation is complete.
Quotes
Tripsandclips: thats just ridiculous, but good
Ryfun: Made me love faf again beyond setons
Dante-: The best survival
Difficulty settings
The campaign has an intended experience: the idea that you cannot sustain and have to withdraw to the point where you cannot further withdraw. To be able to deliver this experience the difficulty has to be just right. You can use these settings to make the difficulty appropriate for your rating.
Average rating: rating < 1000
- Objectives: normal
- Startup time: easy
- Initial defenses: many
- Stream artillery: few
- Stream direct: moderate (default)
- Platoons: few
- Mobile Stealth Field Generators: no (default)
- Mobile Shield Generators: no (default)
Average rating: 1000 < rating < 1400
- Objectives: normal (default)
- Startup time: normal (default)
- Initial defenses: many (default)
- Stream artillery: moderate (default)
- Stream direct: moderate (default)
- Platoons: moderate (default)
- Mobile Stealth Field Generators: no (default)
- Mobile Shield Generators: no (default)
Average rating: 1400< rating < 1600
- Objectives: heroic
- Startup time: normal (default)
- Initial defenses: many (default)
- Stream artillery: moderate (default)
- Stream direct: many
- Platoons: moderate (default)
- Mobile Stealth Field Generators: no (default)
- Mobile Shield Generators: yes
Average rating: rating > 1600
- Objectives: heroic
- Startup time: heroic
- Initial defenses: many (default)
- Stream artillery: moderate (default)
- Stream direct: many
- Platoons: moderate (default)
- Mobile Stealth Field Generators: no (default)
- Mobile Shield Generators: yes
Feel free to adjust the settings to your likings. You can see how the settings impact the campaign through these files:
- https://gitlab.com/w.b.wijnia/rainmaker ... Config.lua
- https://gitlab.com/w.b.wijnia/rainmaker ... Config.lua
Other information
View the full source and latest version on Gitlab:
- https://gitlab.com/w.b.wijnia/rainmakers
Special thanks
Thanks to Alex and Kyle for the relentless initial testing of the project. Thanks to Wassermelon for the unexpected additional trailer. And thanks to Ryfun for showing me unexpected techniques / approaches to the map .