Map error after upload

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Map error after upload

Postby Deltharra » 03 Feb 2019, 05:27

So, I uploaded a map for the first time. I can select it when creating a game, but once in the lobby, it is no more in the map list.
When trying to load it back into the editor, all I get is an error message.

[string "chunk"]:62: unexpected symbol near '}'
Lua (at <no source>)

I deleted the map to redownload it. Now it appear in the lobby but it can't be selected.
And now the editor just can't load the map.

My real question is: Can it be fixed or do I start anew?

Error log:
Spoiler: show
Initialize engine version: 2018.2.2f1 (c18cef34cbcd)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
Vendor:
VRAM: 8079 MB
Driver: 25.21.14.1634
Begin MonoManager ReloadAssembly
- Completed reload, in 0.054 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.286199 ms
Restoring values: {"WindowRect":{"serializedVersion":"2","x":-8.0,"y":-8.0,"width":1936.0,"height":1096.0},"WindowStyles":365887488}

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Latest version: 0,604

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.421090 ms
Restoring values: {"WindowRect":{"serializedVersion":"2","x":-8.0,"y":-8.0,"width":1936.0,"height":1096.0},"WindowStyles":365887488}

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Found 601 units ( FAF: 33)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 13636.
Total: 7.604363 ms (FindLiveObjects: 0.787948 ms CreateObjectMapping: 0.077021 ms MarkObjects: 6.714735 ms DeleteObjects: 0.024658 ms)

Latest version: 0,604

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13654.
Total: 7.472484 ms (FindLiveObjects: 0.739740 ms CreateObjectMapping: 0.092259 ms MarkObjects: 6.632173 ms DeleteObjects: 0.008034 ms)

Load file:C:/Users/Althael/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps Backup/Ki-Herre-Khul.v0001/Backup_22215314/Ki-Herre-Khul_scenario.lua

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

[string "chunk"]:62: unexpected symbol near '}'
Lua (at <no source>)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

IndexOutOfRangeException: Index was outside the bounds of the array.
at MapLuaParser+<LoadingFile>c__Iterator1.MoveNext () [0x0040a] in <eaa7382c063046d9b582c05981cad471>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <92788fe27a4c4d2ea20688e1a1d667c8>:0

(Filename: <eaa7382c063046d9b582c05981cad471> Line: 0)

C:\Users\Althael\AppData\LocalLow\ozonexo3\FAF Map Editor\output_log.txt

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Deltharra
 
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Re: Map error after upload

Postby Uveso » 03 Feb 2019, 08:05

Deltharra wrote:My real question is: Can it be fixed or do I start anew?


Hello Deltharra,

welcome to FAForever!

Yes we can fix your map, no need to make it new:

http://faforever.uveso.de/forum/ki-herre-khul.v0001.zip
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Re: Map error after upload

Postby Deltharra » 03 Feb 2019, 09:34

Thanks a ton.

Although, I'm not new to FAF, somehow I had no account.
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Re: Map error after upload

Postby Uveso » 03 Feb 2019, 10:38

Well,

welcome to the forum :D

Btw, your map looks great and it's nice to play!
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