Fafmapeditor v0.605: is it just me?

Interesting mapping tools and mapping help.

Moderator: Morax

Fafmapeditor v0.605: is it just me?

Postby Janus » 18 Jan 2019, 09:06

Okay, this has been fun.

I have tried the faforever map editor to tweak seton's archipelago 2, and it is failing.

Using v0.605 it gives me errors on reload after a save.
It also fails to show up in SCFA after editing.

This is what I get from the log file.
Spoiler: show
Code: Select all
Initialize engine version: 2018.3.0f1 (f023c421e164)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
Begin MonoManager ReloadAssembly
- Completed reload, in  0.115 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.041150 ms
Restoring values: {"WindowRect":{"serializedVersion":"2","x":-4.0,"y":72.0,"width":1288.0,"height":956.0},"WindowStyles":365887488}

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Redirect to https://github.com/ozonexo3/FAForeverMapEditor/releases/tag/v0.604-alpha expects a GET, but DownloadHandler is not set

(Filename:  Line: 201)

WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Custom/PropShader' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Custom/UnitShader' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Ozone/MarkerShader' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'MapEditor/FaWater' - Pass 'Meta' has no vertex shader
UnloadTime: 11.269104 ms
Restoring values: {"WindowRect":{"serializedVersion":"2","x":-4.0,"y":72.0,"width":1288.0,"height":956.0},"WindowStyles":365887488}

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found 568 units ( FAF: 0)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 13731.
Total: 24.999811 ms (FindLiveObjects: 2.085640 ms CreateObjectMapping: 0.199470 ms MarkObjects: 22.612032 ms  DeleteObjects: 0.096802 ms)

Redirect to https://github.com/ozonexo3/FAForeverMapEditor/releases/tag/v0.604-alpha expects a GET, but DownloadHandler is not set

(Filename:  Line: 201)

Latest version: 0.605 WIP3

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13749.
Total: 25.470132 ms (FindLiveObjects: 2.095418 ms CreateObjectMapping: 0.171603 ms MarkObjects: 23.134176 ms  DeleteObjects: 0.063068 ms)

Load file:/maps/Seton's archipelago 2/Seton's archipelago 2_scenario.lua

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[string "chunk"]:44: '}' expected (to close '{' at line 36) near 's'
Lua (at <no source>)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

IndexOutOfRangeException: Index was outside the bounds of the array.
  at MapLuaParser+<LoadingFile>d__43.MoveNext () [0x002de] in <ccfe3dc0d0044bea8f2e3f35c20f5ca5>:0
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9b3b6573bfb64614aa7ee01c0905dc79>:0

(Filename: <ccfe3dc0d0044bea8f2e3f35c20f5ca5> Line: 0)

C:\Users\Administrator\AppData\LocalLow\ozonexo3\FAF Map Editor\output_log.txt

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


The popup I get when loading says something about missing { & } pairs.

Anyone besides me having problems with it, or is it just me?


Janus.
Janus
Crusader
 
Posts: 44
Joined: 17 Mar 2017, 06:24
Has liked: 0 time
Been liked: 11 times
FAF User Name: Janus

Re: Fafmapeditor v0.605: is it just me?

Postby ozonex » 18 Jan 2019, 19:08

Hi, looks like something is wrong with one of the lua files of that map.

Code: Select all
[string "chunk"]:44: '}' expected (to close '{' at line 36) near 's'
Lua (at <no source>)

That means that file cant be loaded because it has some syntax errors. Is it after map was saved in editor, or before?

I can take a look at that map tomorrow and let you know why it fails to load/save.
FAF Map Editor Alpha v0.605 > Get it now!
User avatar
ozonex
Priest
 
Posts: 358
Joined: 16 Feb 2012, 20:11
Location: Poland
Has liked: 197 times
Been liked: 263 times
FAF User Name: ozonex

Re: Fafmapeditor v0.605: is it just me?

Postby Janus » 19 Jan 2019, 00:19

Loads fine in original form.

I edit, then save it.

This is the result.

Original is an eight player, I removed 7 & 8 to make it a six player.

Editor is set for v56, which is supposed to be compatible.
Thank you for your time.


Janus.
Janus
Crusader
 
Posts: 44
Joined: 17 Mar 2017, 06:24
Has liked: 0 time
Been liked: 11 times
FAF User Name: Janus


Return to Mapping

Who is online

Users browsing this forum: No registered users and 1 guest