by DDDX » 11 May 2020, 12:08
New map and mod version uploaded.
Map name is now changed to "DDDX RPG survival".
Changes to v3:
Added 2 events - an "Island mission" - enemy base that spawns in the far right of the map, spawns units and a miniboss, can be captured to have the base spawn those units for the owner. Units and the boss get stronger and bigger the longer you hold the base. If you do not have any commanders/support commanders or the Alpha hero in the base, it will revert to neutral again.
- Corner base - spawns a base with 2 or 3 random main buildings that can vary from teleporting HUBS that spawn SACUs behind the defender's lines, to artillery or nukes.
Other changes include reducing the wave numbers a bit, changing default starting time to 3 minutes, removing the big shield at difficulty 32 and above, further reductions for higher difficulty settings (like less starting commanders, no allied minibossess spawned...)
let me know if you find any bugs, and be sure to host the latest versions of map and mod.
Check out my 2 maps: "Survival_Mayhem&BO_3d_v1" "Survival_Mayhem&BO_3d_RPG"
as well as my mod: "Survival Mayhem&BO balance"
-- let me know of any bugs or issues regarding those 3.