Festea VII

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Festea VII

Postby Farmsletje » 23 Oct 2017, 14:51

When i host it it redirects me to four courners, even though the map is perfectly playable once you switch back to it. Anyone has any idea how/why this happens?
FtXCommando wrote:
need to give him some time to blossom into an aids flower
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Re: Festea VII

Postby Morax » 24 Oct 2017, 14:25

Delete any copies of the map including zip files, previous versions, etc from the Forged Alliance map folder. Also, if you used scenario or other lua files as a base it can sometimes have one parameter left over. Double check over everything from the previous map is gone.
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Re: Festea VII

Postby speed2 » 24 Oct 2017, 16:04

What does the game log say?
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Re: Festea VII

Postby Farmsletje » 24 Oct 2017, 16:18

Code: Select all
info: /deviation
info: GPGNET: setting nat handler to 0x11627004
info: LOBBY: Game port 6113[UDP] opened.
info: LOBBY: starting with local uid of 83878 [Thistle_Banger]
info: GPGNET: entering lobby state.
info:  { }
info:  {
info:     zcbf6277-24e3-437a-b968-Common-v1 = true
info:     d2e4b420-339a-4766-9293-681b27f92ef8 = true
info:     95bf3388-b52a-11e5-9f22-ba0be0483c18 = true
info:     greeting-mod0-blabl-0000-version00001 = true
info:     HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 = true
info:     dbe6abca-a0c5-4979-abec-70a473a288bd = true
info:     83b8b730-80ce-4a8b-8da9-307156b9c342 = true
info:  }
info:  {
info:     MEAN = 2290.5700683594
info:     StartSpot = 1
info:     ArmyColor = 15
info:     PlayerClan = "Com"
info:     NG = 1929
info:     Team = 1
info:     Ready = false
info:     PlayerColor = 15
info:     Country = "nl"
info:     PlayerName = "Thistle_Banger"
info:     AIPersonality = ""
info:     ObserverListIndex = -1
info:     BadMap = false
info:     Civilian = false
info:     OwnerID = "83878"
info:     Faction = 4
info:     PL = 2000
info:     DEV = 91.667297363281
info:     Human = true
info:  }
debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
info: Supreme Commander: Forged Alliance version 3689
debug: Loading module '\000/lua/ui/controls/combo.lua\000'
debug: Loading module '\000/lua/maui/statusbar.lua\000'
debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000'
debug: Loading module '\000/lua/ui/lobby/changelog.lua\000'
debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000'
debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000'
info: CNetTCPBuf::Read(): recv() failed: WSAEINTR
info: Run time: 0h00m16s
FtXCommando wrote:
need to give him some time to blossom into an aids flower
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Re: Festea VII

Postby speed2 » 24 Oct 2017, 16:42

Full log please...
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Re: Festea VII

Postby Farmsletje » 24 Oct 2017, 17:05

oh thought this was enough XD
Attachments
game.log
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FtXCommando wrote:
need to give him some time to blossom into an aids flower
Farmsletje
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Re: Festea VII

Postby speed2 » 25 Nov 2017, 18:51

The map files can't start with a number. Rename 1v1shit to Festea and it will work.
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