
- afaf_atoll - poster.jpg (560.95 KiB) Viewed 11974 times
ADAPTIVE FAF ATOLLPlayer: 2-12 (1v1-6v6, FFA, Phantom)
Size: 20x20 km
Prop value: 11.503 mass & 9.778 energy
-Latest version:
2Info:-Once I got the idea, I could not resist
-Due to the logos nature left-right is the default play style, but if you like rotational balance e.g. for Phantom or Free For All, just enable "Rotational" in the option
-Every faction is represented in 2 from a total of 8 optional civilian bases, but all bases contain: Seraphim T2 PD, Aeon T2 TMD, UEF Shields and UEF T3 PD to balance unit/reclaim differences
-Heightmap fix: Enables T3 ships to pass everywhere-Improved AI path nodesAdaptive Features:-Rotational balance?! (At default play style "left-right" all adaptive options are available. "Rotational" disables all options marked with a star* to remove resources that are unfit for rotational balance - use case e.g. Phantom or Free for All)
--> default: disabled-Dynamic Spawn Of Resources* (mirror slots (left-right), used slots, no mirror = no resources, XvX setup)
--> default: mirror slot (left-right)-Crazyrush (forward crazyrush mexes (first mex ring from center), crazyrush 1 core mex, crazyrush)
--> default: disabled-Core Mexes (3 or 4)
--> default: 4-Scale remaining resources (Mexes Near Outer Hydro, 2nd Mex Ring*, Outer Hydros*, Inner Hydros*)
--> default: enabled-Civilian HQ Base* (disable, wreckage or operational)
--> default: wreckage-Civilian HQ Defenses* (disable, wreckage or operational T1 - T2/T3)
--> default: T1 wrecks (PD+AA)-Civilian Forward Base* (disable, wreckage or operational)
--> default: wreckage-Civilian Forward Defenses* (disable, wreckage or operational T1 - T2/T3)
--> default: T1 wrecks (PD+AA)-Land Wreckage* (disable, T1 - T4)
--> default: T1 wrecks-Naval Wreckage (disable, T1-T2)
--> default: T1 wrecks x2-Natural Reclaim Values(0-300%)
--> default: 100%-Regrowing Trees (disable, fast, enable or slow)
--> default: disabled-Jamming (adds 4 Seraphim jamming crystals to the location of Civilian HQ Base)
--> default: disabledMapping tools:-Inkscape (basic heightmap, marker planning, masks)
-World Machine (final heightmap, strata)
-SupCom editor (textures, decals, units, water)
-FAF editor (marker, props)
-b2ag's
mirror tool

- afaf_atoll - left vs right or rotational play style.jpg (655.71 KiB) Viewed 11974 times

- afaf_atoll - operational civilian T3 bases + max reclaim settings.jpg (446.13 KiB) Viewed 11974 times