Bombed out a heightmap in a few hours for an idea i had. (this post was made by anti wm gang)
Gotta add something in that middle.
uh it's evergreen and is nicknamed wildpath
gonna trim a LOT of those mexes.
Forged Alliance Forever Forums
Moderator: Morax
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
keyser wrote:It seems to be one of the best map design made latelly.
Make sure stuff are droppable, otherwise i'm looking forward to play on it. What's the size and the amount of reclaim ?
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
Morax wrote:Did you use the rock albedo decal on those mountains in those last two images, then stack a normal decal on top to create that transition effect? It looks really solid, man...
Morax wrote:Also why don't you like the evergreen texture set? It looks fine if you layer multiple textures together... it's tougher to use then desert and ice world, but you are doing great here.
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
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