reasonless glitch

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reasonless glitch

Postby Masyaka » 01 Apr 2017, 11:50

warning: No start positions defined in /maps/crazyrush_16_pl.v0001/crazyrush_16_pl_scenario.lua
warning: No starting armies defined in /maps/crazyrush_16_pl.v0001/crazyrush_16_pl_scenario.lua

I checked everything everywhere but same still happends. Does anybody know what is this?
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Masyaka
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Re: reasonless glitch

Postby KeyBlue » 01 Apr 2017, 11:56

Those warnings seem quite self-explanatory. Not sure what you expect from us.
Check this maybe : http://wiki.faforever.com/index.php?tit ... t_playable

And if you still can't figure it out, then i guess your only option will be to post the map here so people can actually see what you are doing wrong.
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Re: reasonless glitch

Postby Masyaka » 01 Apr 2017, 12:57

i just recreated
warning: No start positions defined in /maps/crazyrush16/crazyrush16_scenario.lua
warning: No starting armies defined in /maps/crazyrush16/crazyrush16_scenario.lua
same happends. Ill put both versions here.
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Re: reasonless glitch

Postby KeyBlue » 01 Apr 2017, 15:06

ok in your 2nd version, in the _scenario file.
You need to use ["standard"] with lowercase "s"

Code: Select all
['standard'] =


and your _script is also bugged. Not all mexes expand.
You probably need to fix this line:
Code: Select all
29         local units = GetUnitsInRect({x0 = 0, x1 = 255, y0 = 0, y1 = 255})

This needs to be changed to work with your mapsize.
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Re: reasonless glitch

Postby Masyaka » 01 Apr 2017, 17:56

I dont know why, but my editor makes a general S of "standard" and causes this glitch. Omfg :facepalm:

Edited string to fit map. Now working. Uploaded to vault :)
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