Forged Alliance Forever Forums
Moderator: Morax
local ScenarioUtils = import('/lua/sim/ScenarioUtilities.lua')
function OnPopulate()
ScenarioUtils.InitializeArmies()
SpawnUnit()
end
function OnStart(self)
end
function SpawnUnit()
local spawn = CreateUnitHPR('urb0101', 'NEUTRAL_CIVILIAN', Random(40,50), 25.984375, Random(40,50), 0,0,0)
end
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