Thread for maps that need fixing

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Thread for maps that need fixing

Postby JoonasTo » 02 Sep 2016, 12:00

There are a lot of maps that need fixing. Imbalanced mexes or reclaim, commander killing underwater heightmaps, desyncing maps, etc.

Let this thread be a list for those maps so that some good willing person might someday fix those or at least people can look here and know this is the case.

HELLGATE, reclaim for south side only
Drunken Pirates Dance, more mexes for the south side
Dual arches, one extra mex for the north side
Pannonian planes, you can die from dropping your commander into the water holes
6v6 Setons, salem wreck for the north beach
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Re: Thread for maps that need fixing

Postby ZLO_RD » 02 Sep 2016, 14:40

Haven reef
1) map bug on top side, check by sending spirits around to find bugged cost line (just send some hover arty or hover scouts from top-mid expansion to bottom-right expansion, they should find bugged short path)
2)uneven reclaim for top and bottom
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Re: Thread for maps that need fixing

Postby speed2 » 02 Sep 2016, 14:44

ZLO_RD wrote:Haven reef
1) map bug on top side, check by sending spirits around to find bugged cost line (just send some hover arty or hover scouts from top-mid expansion to bottom-right expansion, they should find bugged short path)
2)uneven reclaim for top and bottom

viewtopic.php?f=53&t=9428&start=30#p132410
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Re: Thread for maps that need fixing

Postby ZLO_RD » 02 Sep 2016, 14:57

Theta passage
Uneven reclaim on bottom right corner (other mass fields can be checked too)

Theta 5
Mass fields are in different places for different spawns
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Re: Thread for maps that need fixing

Postby ZLO_RD » 02 Sep 2016, 15:47

Canis river (original 1v1 5km)
There is a mex placed on hilly terrain, and if you build factory adjacent to it then you sometimes will not able to rebuild that mex if it dies.
That mex is on top of bottomm hydro, and on bottom of top hydro

Badlands (4v4 ladder version, other versions if they exist probably have same problem)

T2 stationary and t3 mobile arty unable to fire on top of highground while being on lowground.
T2 mobile missile launcher can't fire there as well afaik
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Re: Thread for maps that need fixing

Postby JoonasTo » 02 Sep 2016, 17:30

SR islands, desyncs often
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Re: Thread for maps that need fixing

Postby JoonasTo » 20 Sep 2016, 21:26

Hex Islands, one player has one extra mex next to him
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