Hi guys. (And an occasional girl :p
So...made a cliff-based map. Basically a Thermo-style with buildable cliffs + a middle no-man's zone, heavily chokepointed. The idea was to have a mutual choke point that would be also defended from starting area base's cliffs.
And the Ai does not like it. Does not expand, will not build anything outside it's starting area other than defences (funny thing - EXP marker seems to be working, wherever placed).
With proper waypoints (or with no waypoints at all) the ai can find its way around the cliffs easily enough, and sends ground units to the enemy, even t4 have no problem walking all the way up the cliffs. Rush type AIX'es even send acus to the front line to just walk, never build anything outside the starting area, into enemy territory for no reason and get t1 bomber sniped (turtle and air aix stay at home). But factories in valleys? None whatsoever. WHYYYY???? Tried every possible combo of defences, rally points, small/large exp, drop points...never a single factory outside of their starting area. Nothing other than defences and t4 (in their markers). Also tried with just vanilla SC markers, and no markers at all...nada. Niente. zero. Zip! :/
Also did a test map of same proportions (20/10km), empty flat with 4v4 aix's and several outpost locations. Ai never expanded there either (but in same 5/5km maps it does). What am I missing?
Would like to attach it here, but it is "too large", even ZIPped...
Ever hear of this? tried googling it but came out empty - as far as I see the ai always builds on the apropriate markers...except on my map :p Help.