Pamnal

Interesting mapping tools and mapping help.

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Re: Pamnal

Postby Egon » 26 May 2018, 02:32

v0060
complete marker rework
thx to the help of Uveso ai on 20x20 version should perform much better
removed walls from default settings

v0060
small heigtmap changes

v0061
complete marker rework with hazardx markereditor

v0062
terrain tuning all over the place

v0063
imroved ai pathing

v0064
hotfix p7/p8 base ramp too steep

v0065
changed topmost/bottom hill to plateaus
added ramps to islelands
imroved ai pathing

v0066
changes to hill infront of p3/p4
changes to hill infront of p1/p2
changes to p3/4/5/6 Base related to
balance and ai getting stuck

v0067
terrain tuning all over the place
imroved ai pathing trickery

v0068
terrain tuning all over the place
imroved ai pathing trickery
fixed some props
fixed pathways where they shouldnt be any

v0069
increased buildspace for cornerplayers
added ramps to p5/p6 base
reduced bloom by half
fixed some props
heightmap and marker finetuning
imroved ai pathing trickery

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