v0032
hydro fixe for p10
v0033
switched to faf map editor by ozonex
mayor terrain changes all over the place
fixed some impassable terrain
more focus on north vs south
balanced mexes
removed redundant markers
v0034
hotfix.
v0035
fixed army spawn ids
v0036 beta 8 Milestone "AntiDogma"
complete rebuild
added awesome new adaptive script by cookienoob
v0037
changed water visuals
added much more reclaim to the map(35k mass total)
changed mex layout
v0038
adjustable reclaim/mexes/hydros
regrowing trees (default disabled)
v0039
hotfix
release Pamnal mini
v0040
fixed placeholder trees
some work on decals
changed ai to fight diagonally
more finetunig markers
fix center puddles not deep enough to submerge com
v0041
fixed shortcuts leading into some starter bases
v0042 Beta9 Milestone "Nemesis"
complete marker rebuild with hazardx marker editor
fixed map not displaying as AI Markers:YES in lobby
ai should be much stronger now
v0043
version unifying
defined crazy rush mexes
v0044
mayor Terrain Updates
fixed missing adaptive map flag
made ramps more visible
v0045
further simplyfying.
drastically reduced hill hight and complexity.
opend up waterway somewhat, investing in naval is less risky RoI wise
fixed 2mex while listening to 2mex
https://www.youtube.com/watch?v=Ax0SKoCwiVUv0046
moved convex stratum above sand
fixed sand stratum
fixed water lvl too high, causing clipping
some work on stratum transition
added some decals
added waves