Creating map. Any sizes.

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Re: Creating map. Any sizes.

Postby vongratz » 29 Jul 2015, 18:08

Can you do something like this in 40 x 40 ? Submarine metal deposits only exist in coral protected bastions to dificult torpedo bombers.Image
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Re: Creating map. Any sizes.

Postby Super » 03 Aug 2015, 15:39

Currently making a map for Ithilis_Quo. Not long ago I installed windows 10.. I was behind schedule. Will try to finish the map within a week.

vongratz, I don't really understand how will be the actions in the game. Betrayal Ocean play :)
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Re: Creating map. Any sizes.

Postby Super » 03 Aug 2015, 17:04

The landscape...premap, Primus Alfa. ready on 65%
Last edited by Super on 03 Aug 2015, 23:49, edited 1 time in total.
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Re: Creating map. Any sizes.

Postby vongratz » 03 Aug 2015, 23:17

Super, Betrayal Ocean is an 80 x 80 map, and the corners not were utilized.
Otherwise,My map is very difrent, with very diferent aproach. The map center of the Tempest the Waves is planned to be a sub mexe farm. COMPLETELY diferent of BO.

:D
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Re: Creating map. Any sizes.

Postby Super » 07 Aug 2015, 03:08

Primus Alfa was ready and loaded in storagemap.
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Re: Creating map. Any sizes.

Postby speed2 » 07 Aug 2015, 11:52

To Primus Alfa, Ithilis wanted map to expand after 10 minutes or when 90% of mexes are built.(credits to Washy for doing it and me for making him do that :twisted: )
https://mega.nz/#!El4kUCgQ!Doz9RYl1vFRl ... deB4cUl7-w

You will have to change version to 3 when updating map into vault, but first talk to Ithilis, do some playtests and set the right value. That can be changed in script.lua file. Its commented, you can't miss it.
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Re: Creating map. Any sizes.

Postby Super » 07 Aug 2015, 15:13

speed2 wrote:To Primus Alfa, Ithilis wanted map to expand after 10 minutes or when 90% of mexes are built.(credits to Washy for doing it and me for making him do that :twisted: )
https://mega.nz/#!El4kUCgQ!Doz9RYl1vFRl ... deB4cUl7-w

You will have to change version to 3 when updating map into vault, but first talk to Ithilis, do some playtests and set the right value. That can be changed in script.lua file. Its commented, you can't miss it.

Thanks Speed2, I slightly edited and uploaded to storage. Will need to play and check things out. I did not change area_2 10 min. I think Ithilis it will approve.
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