Water Flatness Mask

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Water Flatness Mask

Postby Lionhardt » 18 Jul 2015, 09:23

Does anybody know if there is some way to load water flatness masks? Getting so tired of that tiny brush.
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Re: Water Flatness Mask

Postby speed2 » 18 Jul 2015, 09:27

I dont think so, this editor is missing lot of things...
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Re: Water Flatness Mask

Postby Lionhardt » 18 Jul 2015, 09:28

meh. Do you know how to open the .brush files? Opening with 8-bit looks wrong. with 16-bit it doesn't work
Help me make better maps for all of us, visit my Mapping Thread.

Maps needing gameplay feedback:
Spoiler: show
[list updated last: 31.1.2018]

(maps available in the vault)

- Hexagonian Drylands
- Fervent Soil and Torrid Suns

YouTube Channel
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Re: Water Flatness Mask

Postby speed2 » 18 Jul 2015, 09:41

not really,
This was a comment under post with custom elevation brushes. maybe it will give you a clue and with trial and error, you'll get there.
Just a question though, I've been attempting to edit the pre-existing brushes, so far I've retrieved them and renamed them to a .RAW format. Then I open up the file and I can't get it to work on 8-Bit colour (I read 8_bits from your other post) anyway no matter what I've tried I can't get it to open the file correctly (I can get what appears to be the correct image using 16-Bit, IBM-PC though... But then if I modify it and save it then import it it is nothing like what it should be)
I'm not the best graphical guy, programmings more my area but any tips on how to do it correctly?
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Re: Water Flatness Mask

Postby Lionhardt » 19 Jul 2015, 00:11

Thanks. Didn't get it to work :(
Help me make better maps for all of us, visit my Mapping Thread.

Maps needing gameplay feedback:
Spoiler: show
[list updated last: 31.1.2018]

(maps available in the vault)

- Hexagonian Drylands
- Fervent Soil and Torrid Suns

YouTube Channel
User avatar
Lionhardt
Contributor
 
Posts: 1070
Joined: 29 Jan 2013, 23:44
Has liked: 188 times
Been liked: 144 times
FAF User Name: Lionhardt


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