Nomads integration in 3622?

Nomads integration in 3622?

Postby noms » 19 Mar 2013, 00:52

1) Will they be made a playable faction in "custom games" for 3622?
2) If yes, can we make custom games automatically nonranked as their balance is still being fine tuned?

I think this is the best way to get more people playing the faction and should speed up the balancing process.
Last edited by noms on 19 Mar 2013, 03:47, edited 2 times in total.
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Re: Nomads integration in 3622

Postby Nombringer » 19 Mar 2013, 01:26

+1 to this, excellent idea.
BC_Blackheart: i just copy his shit and do it 5% better leads to easy win usually xD

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Re: Nomads integration in 3622?

Postby ColonelSheppard » 19 Mar 2013, 08:48

noms wrote:2) If yes, can we make custom games automatically nonranked as their balance is still being fine tuned?

this is exactly what happens if you play noamds mod, it wont be integrated, there is already another mod
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Re: Nomads integration in 3622?

Postby pip » 19 Mar 2013, 09:02

Lol man, that's already the case for the last 3 month, wake up.
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Re: Nomads integration in 3622?

Postby Golol » 19 Mar 2013, 10:04

well i think if nomads are integrated in standard either noone or everyone will play them.
alteast thats what i fear.
right now in a nomad game 90% of players play nomad because they want to test it. but that way you cant balance them againdt other races
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Re: Nomads integration in 3622?

Postby Ze_PilOt » 19 Mar 2013, 10:15

Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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