Ze_PilOt wrote:The ML price allow you to make some brick next to it.
And it will still be slaughtered by a fraction of the mass in just t3 units. It's not more effective, especially considering how ML has very low range. I'm not interested in being "epic" while losing every mass for mass encounter.
Exactly how often do you play 1v1 zep?
Voodoo wrote:I agree with Ze_Pilot here. This change can destroy nice team games on little maps where you can rush a monkey faster then.
I'm surprised to see you disagree Voodoo =(. I feel like you exemplified my point when you easily dealt with two MLs against deathly using percies and a fatty (despite a weaker economy to begin with) on canis 4x4 just the other day.
Do you really feel that a 2k mass shift will unbalance team games? If anything, having an accessible ML option on the table will encourage t3 and lower play for all factions, more careful com placement, and better scouting/airplay. Honestly, it has the hp of 5 bricks and there are plenty of ways to take it down.