JeeVeS wrote:The reality is, a spider will not penetrate a properly defended base, especially if there is a fraction of the mass in t3 there defending.
A GC won't penetrate a properly defended base, an Ythota won't penetrate a properly defended base, the megalith won't penetrate a properly defended base and also the fatboy won't penetrate a properly defended base. The same goes for any air experimental. When, however, you put even a small number of other weapons with it (A couple of T3 bombers or a bunch of T3 land units, or artillery etc.), you'll get a proper result. WHY HAVE I NEVER SEEN THIS?
Cantor wrote:The monkeylord:
- costs as much as 16.4 bricks
- has the same DPS as 11.2 bricks
- has the same HP as 5 bricks
- has lower range than a brick (30 vs 35)
- is faster than a brick (2.5 vs 2) but slower turn rate (25 vs 60)
- has the build time of 3.3 bricks (!!!)
Clearly, mass-for-mass, the monkeylord is totally useless.
Ythota: 19 bricks. DPS of 10, HP of 7.44, It does outrange, but has a minimum range (not just one weapon, but the unit design is so ridiculous that it can't properly use itself whenever someting gets up close), Speed is 2.5 vs 2,, turn rate is 40 vs 60. Build time is 3.9x brick.
GC: 21 Bricks. 6.67, but it has tractor beams, HP of 11.1. It outranges by 5. Speed is 2.5 vs 2 and turn rate is 20 vs 60. Build time is 4.3x brick.
All in all, the experimentals win in build time but severely lose in mass cost. It has always been the case. If you lower the cost of the the ML by 2000 mass, the ML will cost less than 15 bricks.
Also, Jeeves, have you even considered the possibility of kiting bricks and percivals when you increase the speed to 3 and the range of the main weapon to 37? What you have then is a gigantic mutated steathed hoplite that even won't be targeted when it actually is discovered.
As for the ML/omni thing: 5 T3 engineers require 3:30 to build a ML, and together they drain for about 1250 of energy. An omni sensor drains 2000 energy for the rest of the game, 1500 if you put 4 T1 Pgens next to it, still more. In that prospect, it is harder to have an omni sensor, although you should be able to have one when the ML is in the game. However, an omni sensor in a secure place (IE your own base) will never be able to cover the whole map, just where the ML is at its best (And definetely so because of its stealth).