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Re: Air rolloff times.

PostPosted: 20 Feb 2013, 22:16
by Gyle
-_V_- wrote:cyb air fac can build jester (which can potentially f*** up a player early)
sera air fac can't build that. Maybe you could see that speed difference as a balance thing.


That would be great if it wasnt used as a balance argument for other aspects of cybran already.

Re: Air rolloff times.

PostPosted: 21 Feb 2013, 05:36
by JeeVeS
ZLO_RD wrote:nerf sera air fac

and buff cyb air fac JUST BECAUSE i want make air first on Red Rocks/Open waters/ etc with cybran


Haha me too!

I think the delay is an intended penalty for having the jester option. It does seem annoyingly long though.

Re: Air rolloff times.

PostPosted: 21 Feb 2013, 06:01
by rootbeer23
final proposal is:

increase the animation speed of all (tech level) cybran air factories so that it is close enough to the other factions.
no need to nerf seraphim, because the difference is negligible.

Re: Air rolloff times.

PostPosted: 21 Feb 2013, 15:53
by -_V_-
just don't change it

Re: Air rolloff times.

PostPosted: 21 Feb 2013, 17:01
by Gyle
rootbeer23 wrote:final proposal is:

increase the animation speed of all (tech level) cybran air factories so that it is close enough to the other factions.
no need to nerf seraphim, because the difference is negligible.


The difference is actualy pretty significant.

Re: Air rolloff times.

PostPosted: 18 Mar 2013, 16:12
by Golol
engineer build speed barely matters.
90% of the time i would have 100% of my ressources used with sevral left over engies.
if you go first air and first bomber you wont have much ressources after that you need so much buildpower.
and a slow building saves you ressources because you have less engis that you barely need

Re: Air rolloff times.

PostPosted: 18 Mar 2013, 17:19
by Veta
people saying this shouldn't be changed because "faction diversity" are hilarious


making things different just because is asinine, if you have a real reason why things should be different perhaps these differences create interest in the game or interesting scenarios then let's hear that. otherwise your mentality is exactly what stands in the way of progress, not just for the community, but society as a whole. the default is not always the optimal - maybe you'll respond to that a with a "if it aint broke dont fix it," with that attitude we'd still be living in caves and eating our food raw. no thanks, leave the faction diversity to blizzard or someone who actually knows what that means - FA is not a game of faction diversity, it's a game of information and increasing the burden of nuance on players is not only unnecessary and superfluous it serves to hurt the expansion of the community. Call this what it is: faction nuance, not faction diversity.

for the record this change won't affect anything one way or another the justifications are just too obtuse to ignore

Re: Air rolloff times.

PostPosted: 18 Mar 2013, 17:22
by ColonelSheppard
i say it shouldnt be changed because cybran are strong enough, period

Re: Air rolloff times.

PostPosted: 18 Mar 2013, 18:24
by rootbeer23
you can vote against it. more than 60% dont agree with you.

Re: Air rolloff times.

PostPosted: 18 Mar 2013, 18:24
by ColonelSheppard
rootbeer23 wrote:you can vote against it. more than 60% dont agree with you.

thats normal for me