Radar using mass

Re: Radar using mass

Postby Turnus » 05 Mar 2014, 22:30

I was refering to T2 and i believe it was AEON. It may be caused byveterancy now that I think about it, xD sorry for the false alarm. :oops:
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Re: Radar using mass

Postby Hawkei » 06 Mar 2014, 08:31

I have tested this too... Irrespective of whether the player is Aeon or UEF, a UEF T2 radar (and possibly others) will cost 1 mass per tick. Whether it is turned on or off.

I have found that this disappears when the unit is upgraded to a T3 Omni Sensor.
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