Just running away... Limit the recall number in time ?

Just running away... Limit the recall number in time ?

Postby Corwin » 01 Feb 2014, 12:11

Nice fair play, guys attack everywhere but when we defend (Aeon side), they just know doing ONE thing :

Click "recall" button.

It's so epic...
Could you UEF or seraphim try to fight for one time ? It's fun, i promise...

I think something should limit the amount of recall in the time.
Could be recall have to be buy ; and very expensive. Or just "no more than 1 recall by hour"... or something else...
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Re: Just running away... Limit the recall number in time ?

Postby ZLO_RD » 01 Feb 2014, 12:23

i do not think it is a problem, you go on planet try to fight, then recall if you lost, that is it

if you try to fight useing ACU you can force superior enemy to recall... or you die
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Re: Just running away... Limit the recall number in time ?

Postby fencheltee » 01 Feb 2014, 12:43

yeah, you defend planets trying to play 2v1 and wondering why the enemy recalls? pls complain more how unfair it is
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Re: Just running away... Limit the recall number in time ?

Postby Corwin » 01 Feb 2014, 16:23

If a guy attack ALONE a 2v2 or 3v3 or more planet map, then its normal opponent will defend with all the people who can come in.

Recall is just a way too easy to attack and when i do something stupid like attacking alone a multiplayer map "ahaha, i'm stupid but i have my magic, noobs !"
What i'm saying it just it should be less easy to do it each time.

But if you like that kind of epic game... Have fun :)
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Re: Just running away... Limit the recall number in time ?

Postby Ze_PilOt » 01 Feb 2014, 16:40

You still have a free win...
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Just running away... Limit the recall number in time ?

Postby Exotic_Retard » 01 Feb 2014, 17:18

i believe that there was this plan to split up and attack max number of planets, and recall whenever someone defends... :twisted:

then come back with a team ofc : D

so it may have been intentional
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Re: Just running away... Limit the recall number in time ?

Postby FunkOff » 01 Feb 2014, 17:33

Ze_PilOt wrote:You still have a free win...


A lot of people will defend and then recall when you call in reinforcements in order to waste your reinforcements
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Re: Just running away... Limit the recall number in time ?

Postby Ze_PilOt » 01 Feb 2014, 17:34

Well if you call your reinforcements for no good reason, it's a very valid strategy from their part, and a very bad decision from yours.

That's actually something really good for a metagame.
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Re: Just running away... Limit the recall number in time ?

Postby FunkOff » 01 Feb 2014, 23:55

Ze_PilOt wrote:Well if you call your reinforcements for no good reason, it's a very valid strategy from their part, and a very bad decision from yours.

That's actually something really good for a metagame.


I actually agree with you on this. :D

It sucks when it happens to you the first time though and you are not expecting it.
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