RIP Major Logan Ambrosino Topic is solved

RIP Major Logan Ambrosino

Postby Hawkei » 24 Jan 2014, 17:17

Ze_Pilot,

I have the displeasure of informing you that the bug which kills commanders is very much in effect. Unfortunately this evening I had the displeasure of seeing an avatar, Major Logan Ambrosino, die due to a disconnect. It would seem that after weeks of fighting and engagements in the hundreds. The server has achieved what no player has yet been able. It has killed Major Logan Ambrosino.

A solution really needs to be found. Obtaining and maintaining a high level avatar is a huge investment of time and effort. Which is a huge asset to the team. Losing such a high level avatar can be highly detrimental to the team. This has got to be one of the higher priority fixes. Because, it will very likely destroy GW if it isn't fixed. You could probably imagine the frustration I am feeling at having lost such a critical character.

Safeguards need to be put in place to filter impossible game outcomes... Such as an ACU with auto-recall beacon being killed. I would also recommend that the standard ACU self destruct behaviour on a disconnect be replaced with either a game initiated recall (somewhat like an inactive player at the beginning). Or a server based failsafe.

I have done my best to attach the relevant logs. If you need more information let me know. Game launch time was 00:14 local time (Sydney Australia, GMT+11). Which is 14:14 GMT+1 on Friday 24/1.

The Eulogy of Major Logan Ambrosino

Major Ambrosino was a combat veteran of the UEF controlled by Hawkei (myself). He lived through the major assaults of the past two weeks. Rapidly accumulating a total of 81 Victories. He scored kills against level 1 and level 2 commanders - too numerous to count. Along with the notable killing of the Cybran Ensign DIBOL-340 at the very beginning of his career. He went on to score several forced auto-recalls against players of varying ranks in all factions. Most notably against Aeon Priest Iolyn Gahaedd and Avatar-of-War Meirio Rhod.

At the time of his untimely demise Logan Ambrosino was:
A level 5 UEF commander with 81 victories, with 800cr to his name. With an inventory of:
- 8 Mechmarines
- 3 Snoops
- 12 Pillars
- 4 Riptides
- 1 Percival
- 2 Mobile flak
- 2 Mobile shields
- 2 Demolishers
- 2 Spearheads
- 2 Auto-recall beacons

He made a valuable contribution to the UEF war effort. He will be missed by all. Rest in Peace. :(
Attachments
8637-Hawkei.rar
(70.52 KiB) Downloaded 131 times
logs.rar
(10.85 KiB) Downloaded 130 times
Error log appearing after crash.txt
(9.5 KiB) Downloaded 119 times
Last edited by Hawkei on 24 Jan 2014, 18:13, edited 3 times in total.
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Re: RIP Major Logan Ambrosino

Postby Hawkei » 24 Jan 2014, 17:36

PS: I should also mention that there was a bug with the launch of that map. The bottom middle spawn point for the UEF side was missing two extractor points and a hydro point. I don't think this issue has occurred before in previous games on this map...

Not sure whats up there... :?
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Re: RIP Major Logan Ambrosino

Postby Gerfand » 24 Jan 2014, 17:40

Firewall wrote:PS: I should also mention that there was a bug with the launch of that map. The bottom middle spawn point for the UEF side was missing two extractor points and a hydro point. I don't think this issue has occurred before in previous games on this map...

Not sure whats up there... :?

Just to know, what map?
...
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Re: RIP Major Logan Ambrosino

Postby Hawkei » 24 Jan 2014, 17:47

Gerfand wrote:Just to know, what map?


This you can see by watching the replay... Haven of War Beta

Just watched some other replays and opened the map :shock: It is a problem with the map itself!!! Great map otherwise. Just 2 mexes and one hydro short. This should be fixed.
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Re: RIP Major Logan Ambrosino

Postby FunkOff » 24 Jan 2014, 18:23

I agree that if this isnt fixed itll kill gw.
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Re: RIP Major Logan Ambrosino

Postby El_Zinkovich » 25 Jan 2014, 06:04

Same here :(
Just disconnected, too. Obviously my Avatar is dead as well. I even had 90 victories until this day and a bunch of reinforcements. That's really frustrating to experience.
Dying because of a disconnect may cost you auto-recall or whatever but it definitely shouldnt completely annihilate your Avatar. Thats just dumb.
I really wouldn't mind dying to another player because i bought no auto-recall or something like that but right now im a little bit pissed, just as Hawkei i assume.

Planet should have been 155. Game was about 04:55.
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Re: RIP Major Logan Ambrosino

Postby Alex » 25 Jan 2014, 22:35

Listen pilot solve this shit out i just lost my rank 7 full baring on credits with douzen of t3 tanks because of a stupid bug that u dont think deserves to be at top of the list WTF SOLVE THIS SHIT MAN
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Re: RIP Major Logan Ambrosino

Postby Exotic_Retard » 25 Jan 2014, 23:48

no need for that.

im sure zep is working on this, and instead of raging how about you provide something useful? like logs of the issue and description of what you did before this happened

or at least try...
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Re: RIP Major Logan Ambrosino

Postby Ze_PilOt » 26 Jan 2014, 11:17

This is a beta.

You are beta testing GW, you can't really complain losing an avatar currently.
If it really annoys you, stop playing until the release.

Also I do this in my free time, so I fix it when I can/want. Yelling at me won't make things go faster, on the contrary.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: RIP Major Logan Ambrosino

Postby bouznak » 26 Jan 2014, 13:08

Alex wrote:Listen pilot solve this shit out i just lost my rank 7 full baring on credits with douzen of t3 tanks because of a stupid bug that u dont think deserves to be at top of the list WTF SOLVE THIS SHIT MAN


Alex, your post is unacceptable. Ze_Pilot is still doing an amazing amount of bugfixes on this game and has built GW by himself. If you disagree with that, you can just go out we won't regret you.
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