RIP Major Logan Ambrosino Topic is solved

Re: RIP Major Logan Ambrosino  Topic is solved

Postby Ze_PilOt » 26 Jan 2014, 13:17

Also I don't really get why you think it's not on top of my list.

It's not because I don't fix it in the hour that it's not important for me to fix. Sometimes I just don't have time or willing to work on my free time.

Either way it should be solved : Instead of losing the game, disconnection make your ACU recalling (normal recall).

- Either it succeed and you are safe.
- Your enemy kill you and you either auto-recall or die.

Either way, your army won't go away and the game won't stop until your ACU is either dead or recalled.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: RIP Major Logan Ambrosino

Postby bouznak » 26 Jan 2014, 13:46

Good solution Zep.
I think that bug is related with some maps like the one on 106 (sorry, can't remember the name). Two avatar including mine died in that way on this planet.
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Re: RIP Major Logan Ambrosino

Postby Hawkei » 29 Jan 2014, 06:27

I agree with this fix. Thank you ZeP.

This is fair to all players. It allows the disconnecting ACU opportunity to escape - and have this outcome reported within the game record of non-disconnecting players. While at the same time awarding victory to their opponent. It also allows fair opportunity for a snipe - where that may have been in progress. This is a good change. :) Thank you.
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