So at first I thought that you had to be very careful, that if you died in a game that was it for you until the map is reset. Apparently though, when your character dies, you start again as a level 1 character...
This, to me, is silly. It defeats the whole point of the war because a Kill barely means anything, and characters are throwaways. I think it should be a case of one character per FAF account, and if you die, that's game OVER. With the addition of auto-recall, this is actually fair, because dying requires a pretty serious miscalculation now. If you don't want to do this, then I suggest a Kill is rewarded much more heavily, say with instant 100% influence, or a promotion for the player with the killing blow. Otherwise it will slowly drag out to become many, many level 1 characters who just continually respawn. Doesn't strike me as in the spirit of GW, that doesn't.