Delays between battles

Delays between battles

Postby FunkOff » 18 Jan 2014, 23:22

There needs to be a delay between battles. If I just forced a private to recall (or killed him and he use the "I died without dying" bug) then he can immediately re-attack me before I can re-buy reinforcements, go take a piss in the bathroom, and even before I fucking exit through the score screen or have the opinion to pass-off my attack to somebody or even uncheck the "Unavailable for playing" button.

There needs to be a short delay, 1-2 minutes at least, after a battle ends where I can't be pulled into battle again.
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Re: Delays between battles

Postby Ze_PilOt » 18 Jan 2014, 23:28

No balance discussion. Not the time.

(But yes, this is a fair concern, and it will be changed after depots are implemented).
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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