Map Testing Thread.

Map Testing Thread.

Postby Ze_PilOt » 02 Jan 2014, 13:38

Map list :
https://docs.google.com/spreadsheet/ccc ... sp=sharing

Fill with GREEN when it's okay.
Fill with RED when it's not okay.

Map display :
- It loads.
- It display correctly.
- It works with map borders ON.
If not, mark it RED and put what is the problem in the comment column.

Spawn points :
The server is expecting a XXvsYY game.
The spawn points MUST BE, in order :
X1,Y1,X2,Y2.....
So, when using the autoTeam feature, the map must work for all points with the setting ODD vs EVEN.
Also, all people must spawn correctly. (test with AIs and no Fog or War off).
If not, mark it RED and put what is the problem in the comment column.

Mexes :
All mexes must be buildable.
If not, mark it RED and put what is the problem in the comment column.

Big Imbalance :
Asymetry is GOOD for Galactic War.
It's okay if a map is NOT perfectly balance.
But it must not be utterly imbalanced (ie. one team spawn in water, the other on land).
If not, mark it RED and put what is the problem in the comment column.

Please don't sabotage the google doc.

Thank you for your time and good luck!
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Re: Map Testing Thread.

Postby D4E_Omit » 02 Jan 2014, 13:49

Stupid question : How do I make them green or red? Do I need to download the file?
Sometimes, I just feel like I want to eat pancakes.
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Re: Map Testing Thread.

Postby Ze_PilOt » 02 Jan 2014, 14:36

The document is shared. You just have to select the cell, and use the Paint option in the toolbar.
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Re: Map Testing Thread.

Postby D4E_Omit » 02 Jan 2014, 14:38

Thats the problem, the paint bucket is greyed out.. :/
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Re: Map Testing Thread.

Postby Downlord » 02 Jan 2014, 14:50

It looks like we have no permission to edit the file, that's why.
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Re: Map Testing Thread.

Postby DuDie72 » 02 Jan 2014, 14:51

Same Problem to me, but under the option "File" i could send a request to the founder of the talbe so
he can give me the permission to edit the table. :/
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Re: Map Testing Thread.

Postby Ze_PilOt » 02 Jan 2014, 14:58

You should be able to now.
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Re: Map Testing Thread.

Postby DuDie72 » 02 Jan 2014, 15:00

Ze_PilOt wrote:You should be able to now.

Yes Problem is fixed :)
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Re: Map Testing Thread.

Postby D4E_Omit » 02 Jan 2014, 15:11

Nice! Did my share :D Good luck everybody else!
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Re: Map Testing Thread.

Postby Ze_PilOt » 02 Jan 2014, 15:16

Good job!

If you are willing to, you can go to phase 2 : Fixing the "easy" maps on your list : The ones with incorrect spawn point.
Then upload them on the vault (increment the version of the map but keep the exact same name), and add the new version number on the comment field.

It's as you want, I will assemble a team of people to do that later, but if we can gain some time over it...
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